August 13–14, 2026 — All-server configuration adjustments

  • Bellring Games identified cloud-server CPU hyper-threading as one contributor to intermittent stutter, lag, character teleporting, and similar symptoms.
  • Server configuration adjustments were rolled out across all servers on August 13 and 14.
  • The developer says monitoring shows these incidents occurring less frequently after the rollout.
  • Performance optimization remains ongoing, so this is not a claim that every stutter, latency, or local frame-time problem is resolved.

August 12, 2026 · 08:00 UTC — Live Update

  • Added Soul Harvest gameplay and a new Fate Chart stage, an in-chat blocklist action, and real-time Xbox voice chat.
  • Adjusted several classes and fixed named Blackarrow, Sorcerer, Withered Knight, Seer, item, task, UI, controller, inventory, and connectivity issues.
  • Fixed client hitching, stuttering, and crashes in specific scenarios; optimized server performance and fixed select server-side lag causes.
  • Bellring Games says remaining network hiccups are still under investigation and revised the ping display to better reflect actual in-match input latency.
  • Player impact: update the game client through the platform store; do not read these scoped fixes as proof that every stutter or latency cause is resolved.

August 7, 2026 — Server Online Update

  • Fixed an issue where canceling a Polearm and Shield charge could incorrectly trigger the Focused affix movement-speed bonus.
  • Bellring Games said its investigation into intermittent server lag was still ongoing and that lag can have multiple causes.
  • A Block feature, Soul Harvest, Season Tasks, and another batch of frequently reported fixes were planned for the following client update.
  • Player impact: this was a server-side online update, not a claim that all latency, stutter, queue, or matchmaking problems were resolved.

August 6, 2026 · 09:00 UTC — Client Update

  • Adjusted Blackarrow and Withered Knight balance and fixed specific Blackarrow, Withered Knight, Mercenary, and Sorcerer behavior.
  • Fixed a cross-platform friends-list crash plus several gem, item, task, map, controller, audio, UI, and match-state issues.
  • Fixed incorrect weekly task refresh times and an equipment-binding display problem for items looted from rival Gyldhunters.
  • The announcement did not claim that every intermittent server-lag, queue, or local performance report was resolved.

July 30, 2026 · 16:00 UTC — Launch Rewards & July 30 Update

  • The developer reported more than 100,000 players within the first eight launch hours.
  • Fixed a console reconnection failure that could occur after a disconnect.
  • Fixed controller crashes, navigation problems, and equipment or gem-slot interaction issues.
  • Fixed an occasional impassable area in the General Harald challenge and keys becoming unresponsive after quickly closing the guide.
  • Also included Sorcerer fixes, an item-splitting fix, audio corrections, and class balance adjustments.
  • The announcement did not list a fix for server queues, battlefield-capacity errors, or the launch-day stutter reports.

July 30, 2026 — Official launch build

  • Global launch at 01:00 UTC.
  • Launch server locations announced across five countries.
  • Cross-platform matchmaking enabled.
  • Player impact: install/download began at launch because no preload was offered.

July 29, 2026 — Official known-issues list

The developer published 12 known issues covering tutorial prompts, Sorcerer effects, item splitting, console reconnection, a level obstruction, unresponsive keys, controller crashes and navigation, an Xbox PC exit prompt, and a PS5 deck display anomaly. Most were addressed in the July 30 update.

June 17, 2026 — Open beta no-downtime update

The developer published fixes during the final open beta, including purchasing, map-marker, boss, display, controller-prompt, and rare ladder-freeze issues. Beta fixes are historical evidence, not proof that every launch issue is resolved.

Evidence register

Sources and limits

Verified
Applies to
Launch build — public number not confirmed